They crave battle and seek power through bloodshed, honouring their deity with every kill. Even their closest allies shudder to witness the gory rituals that renew and reinvigorate these graceful murderers. They are the Daughters of Khaine, and to cross blades with them is to invite death.
This page contains all of the rules you need to field your Daughters of Khaine miniatures on the battlefields of the Mortal Realms, from a host of exciting faction rules to a range of warscrolls. The rules are split into the following sections:Contents | ||
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Show History | ||||
| Book | Kind | Edition | Last update | |
Daughters of Khaine | ||||
Daughters of Khaine | Battletome | 4 | March 2026 | |
Armies of Renown | ||||
Armies of Renown | Warscroll | 4 | May 2026 | |
Rules Updates | ||||
Rules Updates | Rulebook | 4 | May 2026 | |
Legends compendium | ||||
Legends compendium | Warscroll | 4 | April 2026 | |
Spearhead: Daughters of Khaine - Heartflayer Troupe | ||||
Spearhead: Daughters of Khaine - Heartflayer Troupe | Expansion | 4 | April 2026 | |
Battle Profiles | ||||
Battle Profiles | Rulebook | 4 | April 2026 | |
Battletome Supplement: Daughters of Khaine | ||||
Battletome Supplement: Daughters of Khaine | Supplement | 4 | March 2026 | |
Spearhead: Daughters of Khaine - Khainite Shadow Coven | ||||
Spearhead: Daughters of Khaine - Khainite Shadow Coven | Expansion | 4 | March 2026 | |
Sylvaneth | ||||
Sylvaneth | Battletome | 4 | March 2026 | |
Disciples of Tzeentch | ||||
Disciples of Tzeentch | Battletome | 4 | February 2026 | |
Ossiarch Bonereapers | ||||
Ossiarch Bonereapers | Battletome | 4 | February 2026 | |
Lumineth Realm-lords | ||||
Lumineth Realm-lords | Battletome | 4 | February 2026 | |
Regiments of Renown | ||||
Regiments of Renown | Warscroll | 4 | September 2025 | |
Grotmas Advent: Regiments of Renown | ||||
Grotmas Advent: Regiments of Renown | Warscroll | 4 | September 2025 | |
Cities of Sigmar | ||||
Cities of Sigmar | Battletome | 4 | July 2025 | |
Kharadron Overlords | ||||
Kharadron Overlords | Battletome | 4 | July 2025 | |
Regiments of Renown - Idoneth Deepkin | ||||
Regiments of Renown - Idoneth Deepkin | Expansion | 4 | July 2025 | |
Scourge of Ghyran - Daughters of Khaine | ||||
Scourge of Ghyran - Daughters of Khaine | Expansion | 4 | May 2025 | |
Sons of Behemat | ||||
Sons of Behemat | Faction Pack | 4 | January 2025 | |
Stormcast Eternals | ||||
Stormcast Eternals | Battletome | 4 | September 2024 | |
| Q: | If a unit is destroyed that meets multiple conditions outlined in the ‘Blood Rites’ ability, are multiple blood rites performed? |
| A: | Yes, one blood rite is performed per condition met. However, note that the ‘Blessings of Khaine’ ability can only be used once per turn regardless of how many blood rites have been performed. |
Daughters of Khaine armies can use the following abilities:
Start of First Battle Round |
Passive |
Once Per Turn (Army), Reaction: You declared a CHARGE ability for an anointed unit |
Passive |
Once Per Turn (Army), End of Any Turn |
You can pick 1 of the following battle formations for a Daughters of Khaine army. Each battle formation grants a different ability you can use in the battle.
| Name | Points |
| Coven of Blood | 0 |
| Cold-Hearted Murderers | 0 |
| Frenzied Devotees | 0 |
| Fervent Ritualists | 0 |
| Coven Zealots | 0 |
| Arena Veterans | 20 |
Passive |
Reaction: You declared a FIGHT ability for an anointed unit |
Once Per Turn (Army), Start of Enemy Turn |
Once Per Turn (Army), End of Any Turn |
Coven Zealots Once Per Turn (Army), End of Any Turn |
Arena Veterans Any Combat Phase |
Reaction: You declared the ‘Redeploy’ command for a DAUGHTERS OF KHAINE unit wholly within 12" of this unit |
Any Combat Phase |
Any Combat Phase |
Passive |
End of Your Turn |
Your Hero Phase |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER |
Bloodshadow Rites Your Hero Phase | 3 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, SUMMON |
ROSTER OPTIONS
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Passive |
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Passive |
|
End of Any Turn | 1 |
Once Per Turn (Army), Any Combat Phase |
Any Combat Phase |
Reaction: You declared a FIGHT ability for this unit |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER, SUMMON |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER |
The Croneseer’s PariahsROSTER OPTIONS
| ||
Passive |
End of Any Turn |
Passive |
Once Per Turn (Army), Any Charge Phase |
Once Per Battle (Army), Your Hero Phase |
Passive |
Once Per Turn, End of Any Turn |
Your Hero Phase | 3 |
| KEYWORDS | PRAYER, UNLIMITED |
Your Hero Phase | 5 |
| KEYWORDS | PRAYER |
Your Hero Phase | 4 |
| KEYWORDS | PRAYER |
ROSTER OPTIONS
| ||
Passive |
Passive |
Your Hero Phase | 1 |
Once Per Turn (Army), End of Your Turn |
Your Shooting Phase |
Passive |
Your Hero Phase | 7 |
| KEYWORDS | SPELL, UNLIMITED, SUMMON |
Your Hero Phase | 6 |
| KEYWORDS | SPELL, UNLIMITED |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
Here, you will find additional rules to use with a Daughters of Khaine army while playing through a Path to Glory campaign. The Path to Glory content in this book is divided into two parts: the Anvil of Apotheosis and Paths for Daughters of Khaine units.
Your Hero's WarscrollYou can download a blank warscroll from warhammer-community.com on which to record all of your hero’s details. | ||
| The Anvil of Apotheosis is a hero creator. Using the rules in this section, you can create a custom warscroll for a HERO to use in your Path to Glory campaign. This can represent any miniature of your choosing, including one you have lovingly kitbashed or converted. After the Anvil of Apotheosis, you will find 2 Paths for Daughters of Khaine units. These follow the rules outlined for Paths in the Path to Glory battlepack you are using (e.g. Path to Glory: Blighted Wilds). | ||
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CHAMPION OF THE ARENA 0DP Your hero has the following ability and the following regiment options.
PEERLESS AGILITY: This skilled warrior can leap and dart between enemies with an almost careless ease.
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PRIESTESS OF KHAINE -2DP Your hero has the PRIEST (1) keyword and the following regiment options.
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KHINERAI SKYHUNTER -2DP
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IRONSCALE COMMANDER -4DP Your hero has the following ability and the following regiment options.
FIST OF THE SCA̓THBORN: When a Khainite hears the hissed command of an Ironscale, they instantly obey. Effect: Roll a dice. On a 3+, for the rest of the turn:
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BLOODWRACK SORCERESS -6DP Your hero has the WIZARD (1) keyword, the following ability and the following regiment options.
BLOODWRACK STARE: The hero's eyes blaze with curse-given power, and their victim's blood boils in their veins. Effect: Roll a dice. On a 3+, roll a number of dice equal to the target’s Health characteristic. Subtract 1 from each roll if the target is a MONSTER. For each 5+, inflict 1 mortal damage on the target.
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Flaws
SCA̓TH-CURSED: This creture's cursed aura causes their veins to glow with a crimson light, revealing them in battle.
BITTER RIVAL: A particularly acrimonious feud has rendered this champion utterly paranoid.
WHISPERING VOICES: This hero has earned the enmity of dark Ulguan entities, who whisper curses and mistruths in their ear.
HERETICAL BELIEFS: A secret worshipper of forgotten a elven gods, this hero's faith in Morathi-Khaine is tenuous indeed. | ||||||||||||||||||
Battle Mount -3DP DARK STEED: This night-black steed can carry its rider swiftly over great distances, never wavering for a moment. In addition, make the following changes to your hero's warscroll:Champion of the Arena or Priestess of Khaine only. Add the following weapon to your hero's warscroll:
Battle Mount -8DP CAULDRON OF BLOOD: This iron-bound chariot bears a cauldron full of boiling blood, a powerful focus for Khainite blood rituals. In addition, make the following changes to your hero's warscroll:Champion of the Arena or Priestess of Khaine only. Add the following weapon to your hero's warscroll:
Battle Mount -12DP KHAINITE SHRINE: A large mirror sits atop this deadly war machine, magnifying the agonising gaze of the rider into a powerful weapon. In addition, make the following changes to your hero's warscroll:Bloodwrack Sorceress only. Add the following weapons and ability to your hero's warscroll:
INVOKE MURDER: By channelling power through this shrine can Bloodwrack mages summon violent manifestations of slaughter. Change the Health characteristic to 12. Change the Save characteristic to 4+. Change the Control characteristic to 5. Replace the INFANTRY keyword with the WAR MACHINE keyword. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Path of The Demagogue(DAUGHTERS OF KHAINE HERO only)ASPIRING: When a unit on this Path gains this rank, pick 1 of the following abilities for them:
BLOODMAD: A vicious zealot, this leader is driven into a frenzy by the sight of blood. Their own, the enemy's, their allies': it is all the same.
SCREECHING EVANGELIST: This hero urges their followers to acts of bloodshed in Morathi's name. Effect: Add 1 to charge rolls for the target for the rest of the turn.
LETHAL BLADEMISTRESS: Few would dare question this champion's skill with a blade after witnessing her take apart an opponent.
EAR-BURSTING SHRIEK: This hero's screams shred the eardrums of those they are directed at. Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll and the ta rget has STRIKE-LAST for the rest of the turn.
BLADE OF SHADOW: This wispy blade sinks straight through armour; hungrily seeking flesh.
FLICKERING BLUR: This warrior is so blindingly fast that they seem to be invulnerable.
BELLOWED EXHORTATIONS: This hero's booming voice drives Khainites into an ecstatic frenzy. Effect: If you have used the ‘Blessings of Khaine’ ability 3 or more times th is battle, the target’s combat attacks score critical hits on unmodified hit rolls of 4+ for the rest of the turn. Otherwise, roll a dice. If the roll is equal to or less than the current battle round number, the target’s combat attacks score critical hits on unmodified hit rolls of 4+ for the rest of the tu rn.
BLESSED OF THE GODDESS: This champion has an affinity for Morathi's beloved manifestations. Effect: Roll a dice. On a 4+, if you picked a Heart of Fury, set it up wholly within 18" of this unit and visible to it. Otherwise, on a 4+, set up the MANIFESTATION wholly within 12" of this unit, visible to it and more than 9" from all enemy units. This unit has summoned that MANIFESTATION. | ||||||||||||||||||||||||||||||||||
Path of The Blood Witch(non-HERO DAUGHTERS OF KHAINE unit only)ASPIRING: When a unit on this Path gains this rank, pick 1 of the following abilities for them:
LETHAL GRACE: These Khainites move with exceptional celerity and acrobatic dexterity.
FEROCIOUS AND FEARLESS: This unit hurls itself into combat with reckless abandon.
SHIELD OF BLADES: These warriors have such unnaturally swift reactions that they can deflect incoming missiles out of the air with their blades.
A THOUSAND CUTS: Quick, precise cuts bleed monstrous foes, sapping their strength and hastening their doom. Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll and the target cannot use RAMPAGE abilities for the rest of the turn.
SHADOW-BLESSED: Whether covered in tattoos inked in Ulguan blood or wearing cloaks of shadow, these warriors are one with the darkness.
FIRST BLOOD: Few foes react to danger more swiftly than a Khainite aelf.
FANGS OF THE VIPER: Their weapons dipped in the venom of Ulguan pit-adders, the merest slice from these warriors can kill painfully.
FLEET-FOOTED KILLERS: These warriors seem to glide across the ground, so quickly do they cover the distance between them and their prey. | ||||||||||||||||||||||||||||||||||
Heartflayer Troupe| This Spearhead army consists of the following units: General
Units
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Before battle, the Daughters take part in holy rites of blood-letting. With each sacrifice, the faithful are imbued with a fraction of their goddess’s furious power.
At the start of each battle round, all friendly units gain the Blood Rites passive ability that corresponds to the current battle round number, as shown in the table on the right (units keep all Blood Rites abilities gained in previous battle rounds).
|
Once Per Battle, Your Hero Phase |
Any Combat Phase |
Passive |
Once Per Battle, Any Combat Phase |
Passive |
Your Hero Phase |
8" 6 5+ 2 6+ Crafted from the souls of aelves that blazed brightest with the need for revenge, the Melusai Ironscales serve Morathi- Khaine as elite war leaders amongst the Scáthborn and are terrifying martial champions in their own right. Each of the Scáthborn is bound in loyalty to Morathi‑Khaine, and they are her eyes and ears outside her temple within Hagg Nar. Their baleful magic is capable of transforming their enemies into statues of living crystal, in which they remain forever imprisoned at the agonising point of death. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Keldrisaíth | ||||||||
| Keldrisaíth | 12" | 2 | 3+ | 3+ | 1 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Keldrisaíth | ||||||||
| Keldrisaíth | 6 | 3+ | 4+ | 1 | 2 | |||
Your Hero Phase |
End of Any Turn |
KEYWORDS | HERO, INFANTRY, WARD (6+) |
14" 3 5+ 1 6+ Doomfire Warlocks are expert light cavalry, adept at harrying flanks with crossbow fire or cutting down targets with their cursed scimitars. They can harness the power of shadow, hurling bolts of black flame to destroy their targets. Each is branded with a painful rune upon their forehead, without which they would gradually wither away, for the majority of males in the temple-cities are born weak of body and spirit. These sigils greatly amplify the Warlocks’ magical potential , allowing them to cast searing bolts of magical doomfire at those nearby, but forever leash them to Morathi‑Khaine’s service. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Doomfire Crossbow | ||||||||
| Doomfire Crossbow | 10" | 2 | 3+ | 4+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Cursed Scimitar | ||||||||
| Cursed Scimitar | 2 | 3+ | 4+ | 1 | 1 | |||
| Dark Steed’s Vicious Bite [Companion] | ||||||||
| Dark Steed’s Vicious Bite Companion | 2 | 5+ | 3+ | - | 1 | |||
Your Hero Phase |
KEYWORDS | CAVALRY, WARD (6+) |
8" 2 5+ 1 6+ Drawing their ornate heartseeker bows, the slithering Melusai archers known as Blood Stalkers loose terrifyingly accurate volleys. Their bows are carved from wood taken from the sentient ashdusk tree, and their arrows are blessed by the Hag Queens of their coven. Each missile fired by these serpentine hunters is guided by these enchantments straight towards an enemy’s heart. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Heartseeker Bow [Crit (Auto-wound)] | ||||||||
| Heartseeker Bow Crit (Auto-wound) | 18" | 3 | 3+ | 4+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Scianlar | ||||||||
| Scianlar | 2 | 3+ | 4+ | - | 1 | |||
Passive |
KEYWORDS | INFANTRY, WARD (6+) |
6" 1 6+ 1 6+ Witch Aelves are devotees of bloodshed and murder, eschewing heavy armour in favour of nigh-supernatural agility. As they charge headlong into the foe, they enter an ecstatic killing frenzy. For the Witch Aelves, battle is a sacred ritual where they can truly express their devotion to their Murder God. Each carries a sciansá, a holy tool tempered in blood – one twist of this notched blade causes extreme pain as it slices through foes’ guts and severs their arteries in a crimson spray. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Paired Sciansá [Crit (Auto-wound)] | |||||||
| Paired Sciansá Crit (Auto-wound) | 3 | 3+ | 4+ | - | 1 | ||
Passive |
KEYWORDS | INFANTRY, REINFORCEMENTS, WARD (6+) |
Khainite Shadow Coven| This Spearhead army consists of the following units: General
Units
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Once Per Turn, Any Charge Phase |
Once Per Battle, Any Combat Phase |
Passive |
Once Per Battle, Your Combat Phase |
Your Shooting Phase |
Your Hero Phase |
Any Charge Phase |
6" 12 4+ 5 6+ Some Slaughter Queens go to battle atop great Cauldrons of Blood, channelling the innate sorcery of these bladed shrines to drive nearby Khainites into a frenzy of bloodletting. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Shrine Guardians’ Blades | |||||||
| Shrine Guardians’ Blades | 9 | 3+ | 4+ | 1 | 2 | ||
Your Hero Phase |
KEYWORDS | HERO, PRIEST, WAR MACHINE, WARD (6+) |
6" 5 5+ 2 6+ Highest ranking of the Khainite priestesses are the Hag Queens. These zealous and cruel-hearted aelves lead their sisters in worship of the Bloody-Handed One, reciting violent dogma and brandishing sacred relics to drive their fellow Khainites into a frenzied fury. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Blade of Khaine | |||||||
| Blade of Khaine | 5 | 3+ | 4+ | 1 | 2 | ||
Any Combat Phase |
KEYWORDS | HERO, PRIEST, INFANTRY, WARD (6+) |
6" 1 5+ 1 6+ Shadowstalkers are the elite assassins and agents of Morathi-Khaine. These shademarked wraiths leap between shadows to outflank their prey before charging forth in a murderous blur of sorcery and flashing knives. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Cursed Bolts and Missiles | ||||||||
| Cursed Bolts and Missiles | 10" | 2 | 3+ | 4+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Blades of Murder | ||||||||
| Blades of Murder | 2 | 3+ | 4+ | 1 | 1 | |||
Once Per Battle, Your Movement Phase |
KEYWORDS | INFANTRY, WARD (6+) |
6" 1 6+ 1 6+ With skills honed in ritual duels and gladiatorial fights, the Sisters of Slaughter send their kruiplash whips lashing out to tear open throats and strip flesh from bone, exulting in the perfection of each gory kill. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Kruiplash | |||||||
| Kruiplash | 3 | 3+ | 4+ | - | 1 | ||
Once Per Turn (Army), Enemy Combat Phase |
KEYWORDS | INFANTRY, REINFORCEMENTS, WARD (6+) |
8" 6 5+ 2 6+ Bloodwrack Medusae are sorceresses cursed with enormous serpentine bodies and heads crowned with snakes. They are so full of spite and shadow magic that to meet their horrific gaze can cause explosive haemorrhaging. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Bloodwrack Spear | |||||||
| Bloodwrack Spear | 5 | 3+ | 4+ | 1 | 2 | ||
Your Shooting Phase |
KEYWORDS | HERO, WIZARD, INFANTRY, WARD (6+) |
Passive |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Passive |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Once Per Turn (Army), End of Any Turn |
The non-UNIQUE HERO and DAUGHTERS OF KHAINE keywords are used in the following Daughters of Khaine warscrolls:
The non-HERO DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
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Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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The DAUGHTERS OF KHAINE, AELF and INFANTRY keywords are used in the following Daughters of Khaine warscrolls:
Enemy Movement Phase | 1 |
| KEYWORDS | MOVE, RUN |
| ||
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
The non-UNIQUE DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE and WIZARD keywords are used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE and PRIEST keywords are used in the following Daughters of Khaine warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
| Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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The DAUGHTERS OF KHAINE and AELF keywords are used in the following Daughters of Khaine warscrolls:
Passive |
The HERO keyword is used in the following Daughters of Khaine warscrolls:
The INFANTRY keyword is used in the following Daughters of Khaine warscrolls:
The WARD keyword is used in the following Daughters of Khaine warscrolls:
The ORDER keyword is used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
The non-HERO DAUGHTERS OF KHAINE and INFANTRY keywords are used in the following Daughters of Khaine warscrolls:
Reaction: You declared an ATTACK ability | 1 |
The DAUGHTERS OF KHAINE and HERO keywords are used in the following Daughters of Khaine warscrolls:
The MANIFESTATION and DAUGHTERS OF KHAINE keywords are used in the following Daughters of Khaine warscrolls:
Contents | ||