The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Any Hero Phase | 1 |
The SIGMARITE keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR and AELF keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR and DUARDIN keywords are used in the following Cities of Sigmar warscrolls:
Passive |
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
The CITIES OF SIGMAR and HUMAN keywords are used in the following Cities of Sigmar warscrolls:
The INFANTRY keyword is used in the following Cities of Sigmar warscrolls:
The HUMAN keyword is used in the following Cities of Sigmar warscrolls:
The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:
The AELF keyword is used in the following Cities of Sigmar warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The non-WAR MACHINE CITIES OF SIGMAR and SIGMARITE keywords are used in the following Cities of Sigmar warscrolls:
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
Passive |
Enemy Movement Phase | 1 |
| KEYWORDS | MOVE, RUN |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The CITIES OF SIGMAR, SIGMARITE and INFANTRY keywords are used in the following Cities of Sigmar warscrolls:
The SIGMARITE and PRIEST keywords are used in the following Cities of Sigmar warscrolls:
Passive |
Passive |
The AELF and INFANTRY keywords are used in the following Cities of Sigmar warscrolls:
The INFANTRY and CITIES OF SIGMAR keywords are used in the following Cities of Sigmar warscrolls:
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
The non-HERO CITIES OF SIGMAR and DUARDIN keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, SIGMARITE and CAVALRY keywords are used in the following Cities of Sigmar warscrolls:
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The CITIES OF SIGMAR, AELF and CAVALRY keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, AELF and INFANTRY keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, AELF, INFANTRY and HERO keywords are used in the following Cities of Sigmar warscrolls:
Passive |
The CITIES OF SIGMAR, SIGMARITE and WAR MACHINE keywords are used in the following Cities of Sigmar warscrolls:
The ALLIES OF THE FREE CITIES keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, SIGMARITE and MONSTER keywords are used in the following Cities of Sigmar warscrolls:
Enemy Charge Phase | 2 |
Your Hero Phase |
| KEYWORDS | BANISH |
The HERO and INFANTRY keywords are used in the following Cities of Sigmar warscrolls:
The CAVALRY and CITIES OF SIGMAR keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, DUARDIN, INFANTRY and HERO keywords are used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR, SIGMARITE and HERO keywords are used in the following Cities of Sigmar warscrolls:
The non-HERO SIGMARITE and INFANTRY keywords are used in the following Cities of Sigmar warscrolls:
The MEGA-GARGANT keyword is used in the following Sons of Behemat warscrolls:
The VANGUARD-PALLADORS keyword is used in the following Stormcast Eternals warscrolls:
Once Per Turn (Army), Start of Any Turn |
The warscrolls using ORDER and DUARDIN keywords can be found in the following Factions:
Order: Cities of Sigmar, Fyreslayers, Kharadron Overlords.The ORDER and DUARDIN keywords are used in the following warscrolls:
Start of Battle Round |
The non-WAR MACHINE CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls: