10" 3 3+ 1 Cold-blooded Drakespawn make formidable mounts, for not only do they carry their lance-bearing riders towards the enemy with sure-footed speed, their fangs and claws are sharp enough to tear through metal and bone with ease. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Barbed Lance [Charge (+1 Damage)] | |||||||
| Barbed Lance Charge (+1 Damage) | 2 | 3+ | 4+ | 1 | 1 | ||
| Drakespawn’s Ferocious Jaws [Companion] | |||||||
| Drakespawn’s Ferocious Jaws Companion | 3 | 4+ | 3+ | 1 | 1 | ||
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | CAVALRY, CHAMPION, MUSICIAN (1/5), STANDARD BEARER (1/5) |
| ORDER, CITIES OF SIGMAR, AELF |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
Any Hero Phase | 1 |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
The CHAMPION keyword is used in the following Cities of Sigmar warscrolls:
Passive |
The MUSICIAN keyword is used in the following Cities of Sigmar warscrolls:
Passive |
The STANDARD BEARER keyword is used in the following Cities of Sigmar warscrolls:
The AELF keyword is used in the following Cities of Sigmar warscrolls:
The CAVALRY keyword is used in the following Cities of Sigmar warscrolls: