

It was said of Amon that he had served as Magnus’ tutor once, before the coming of the Emperor to Prospero, though the student soon outstripped the master in all matters. If true then it is likely that he survived the conversion process to Legiones Astartes as an adult, perhaps aided by the Crimson King’s direct intervention, and emerged both as a potent warrior and powerful psyker. Master of his Legion’s intelligence gathering organisation, known as the ‘Hidden Ones’, Amon’s fate was to see him survive the Battle of Prospero an embittered and wounded figure, who became increasingly isolated from his one-time peers and master.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Magistus Amon (⌀32mm) | 10 | 9 | 9 | 9 | ||||||||||
| Magistus Amon (⌀32mm) | 7 | 6 | 5 | 4 | 4 | 4 | 5 | 5 | 10 | 9 | 9 | 9 | 2+ | 4+ |
Kept within the concealed chambers of a short rod bound in power fields and psychic circuitry, Amon carries the dustlike remains of slain Psychneuein mind-parasites. These warp-born predators afflicted thankfully few worlds, but of these Prospero was one. The hungering psychic essence of these creatures was bound like a murderous echo to their dust, and it was in Amon’s power to invoke it with lethal results.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| The Reliquary of Dust | |||||||
| The Reliquary of Dust | 12 | 2D6 | 1 | 6 | 1 | Poisoned (5+), Breaching (5+), Stun (3), Limited (1) | Psychic, Assault |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| The Reliquary of Dust | |||||||
| The Reliquary of Dust | I | A | S | 2 | 1 | Poisoned (2+) | Psychic |
As Lord of the Hidden Ones, Amon’s power focused on the acquisition of secrets.
Magistus Amon has specific Psychic Disciplines.Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.Designed to be carefully attached to a target and blast precise holes in the thickest armour, these cumbersome devices are ill-suited to open war. However, when a vulnerable target can be isolated in battle, there are no better tools for piercing its protection.
Weapons with this Special Rule can only attack Vehicles and immobile Models.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Krak grenades | |||||||
| Krak grenades | -3 | 1 | 6 | 4 | 2 | Detonation | - |
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Poison is a subtle weapon, relying not on brute strength to bring harm to the foe, hut on its own insidious bite. Though some consider it a dishonourable tool, there are many that are willing to make use of it in the name of victory.
A Weapon with the Poisoned (X) Special Rule has a chance to cause a wound regardless of the target’s Toughness.Some weapons carry only a severely limited stock of munitions. Often intended as weapons of last resort, used at the correct point they can turn the tide of battle.
A Weapon with the Limited (X) Special Rule can only be used to attack a limited number of times per Battle.This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.
Frag grenades can be used to make attacks during the Volley Step.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Frag Grenades | |||||||
| Frag Grenades | 6 | 1 | 3 | 6 | 1 | Blast (3") | Assault |
The Master of the Legion Trait is used in the following Legiones Astartes datasheets:
Among the warriors and war machines of the Horus Heresy there are many whose names are known throughout the galaxy. Such heroes, prototypes and icons are rare, and though their power can tip any battle in their favour, they can only be in one place at a time.
The following Rules apply to all Models with the Unique Sub-Type:Representing the elite of any army, commanders oversee the disposition of their troops, set strategy for the coming battle and often stand at the forefront of the conflict. The actions of such heroes can change the tide of battle in an instant.
The following Rules apply to all Models with the Command Sub-Type:This datasheet has High Command Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Some weapons are designed not only to kill and main, but also to shock and disorient the foe. Such weapons may rely on blinding flares, bursts of enervating energy or even subtle poisons to slow and disable the enemy, but their effects are the same. Debilitated and vulnerable, warriors struck by such weapons become easy prey.
Weapons and other attacks that have the Stun (X) Special Rule have a chance of inflicting the Stunned Status on the Target Unit.Some warriors are skilled at infiltrating enemy lines. When battle commences the foe will find such warriors almost upon them, ready to fight even before the first shot is fired.
Models with the Infiltrate (X) Special Rule can deploy outside of their Deployment Zone.The Traitor Trait is used in the following Legiones Astartes datasheets:
The Psyker Trait is used in the following Legiones Astartes datasheets:
The Thousand Sons Trait is used in the following Legiones Astartes datasheets:
Kept within the concealed chambers of a short rod bound in power fields and psychic circuitry, Amon carries the dustlike remains of slain Psychneuein mind-parasites. These warp-born predators afflicted thankfully few worlds, but of these Prospero was one. The hungering psychic essence of these creatures was bound like a murderous echo to their dust, and it was in Amon’s power to invoke it with lethal results.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| The Reliquary of Dust | |||||||
| The Reliquary of Dust | 12 | 2D6 | 1 | 6 | 1 | Poisoned (5+), Breaching (5+), Stun (3), Limited (1) | Psychic, Assault |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| The Reliquary of Dust | |||||||
| The Reliquary of Dust | I | A | S | 2 | 1 | Poisoned (2+) | Psychic |
As Lord of the Hidden Ones, Amon’s power focused on the acquisition of secrets.
Magistus Amon has specific Psychic Disciplines.