6" 5 4+ 2 Serving as shock troops to the armies of Chaos, these formidable warriors are found where the fighting is thickest, wielding both monstrous strength and honed martial skill to carve swathes of ruin through the ranks of the enemy. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Goroan Weapons [Anti-INFANTRY (+1 Rend)] | |||||||
| Goroan Weapons Anti-INFANTRY (+1 Rend) | 4 | 4+ | 2+ | 1 | 2 | ||
Once Per Battle, Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/3), STANDARD BEARER (1/3) |
| CHAOS, SLAVES TO DARKNESS |
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Any Hero Phase | 1 |
Passive |
The INFANTRY keyword is used in the following Slaves to Darkness warscrolls:
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
Passive |
The CHAMPION keyword is used in the following Slaves to Darkness warscrolls:
Passive |
The MUSICIAN keyword is used in the following Slaves to Darkness warscrolls:
The STANDARD BEARER keyword is used in the following Slaves to Darkness warscrolls: