7" 1 6+ 1 6+ Night Runners are the lowliest acolytes of the Eshin and are seen as an entirely disposable asset. Often their fate is to be hurled into the enemy's path and provide a distraction with their messy deaths, allowing more adroit killers to carry out their subtle missions amongst the mayhem. Still, disposable as they are, Night Runners are trained and equipped to a level beyond their equivalents in the other Great Clans. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Slings and Poisoned Stars [Crit (Auto-wound), Shoot in Combat] | ||||||||
| Slings and Poisoned Stars Crit (Auto-wound), Shoot in Combat | 10" | 2 | 4+ | 4+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Poisoned Blades [Crit (Mortal)] | ||||||||
| Poisoned Blades Crit (Mortal) | 2 | 4+ | 5+ | - | 1 | |||
Once Per Turn (Army), Your Movement Phase |
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
KEYWORDS | INFANTRY, CHAMPION, WARD (6+) |
| CHAOS, SKAVEN, ESHIN |
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Passive |
The CHAMPION keyword is used in the following Skaven warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The ESHIN keyword is used in the following Skaven warscrolls:
Passive |
The WARD keyword is used in the following Skaven warscrolls: