6" 5 6+ 2 It takes an especially deranged Skaven to rise to the rank of Master Moulder. They are the overlords of the Clans Moulder, dark luminaries in the arts of flesh-grafting, each devoted to crafting ever more grotesque nightmare-beasts. Master Moulders are experts in stitching muscle and flesh into new forms, and they use warpstone to trigger mutations that twist a mortal corpus beyond recognition. Master Moulders take a warped pride in the monsters they have brought into unholy life and consider the battlefield successes of these creatures to be firmly their own. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Warpsyringe Pistol [Shoot in Combat] | ||||||||
| Warpsyringe Pistol Shoot in Combat | 10" | D6 | 4+ | 2+ | 2 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Arsenal of Mutation [Crit (2 Hits)] | ||||||||
| Arsenal of Mutation Crit (2 Hits) | 4 | 3+ | 4+ | 1 | 1 | |||
End of Any Turn |
Your Charge Phase |
KEYWORDS | HERO, INFANTRY |
| CHAOS, SKAVEN, MOULDER |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Q: | When using the ‘Charge’ ability, does my unit need to end the charge move within 1⁄2" of an enemy unit that was visible to the charging unit at the start of that charge move? |
| A: | No. It must end the charge move within 1⁄2" of an enemy unit that is visible to the charging unit when it finishes that charge move. |
| Q: | If an ability adds to or subtracts from the number of dice that make up a charge roll, is that a modifier to the charge roll? |
| A: | No. |
The MOULDER keyword is used in the following Skaven warscrolls:
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
The HERO keyword is used in the following Skaven warscrolls:
The INFANTRY keyword is used in the following Skaven warscrolls:
The CHAOS keyword is used in the following Skaven warscrolls:
The SKAVEN keyword is used in the following Skaven warscrolls:
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
The MOULDER keyword is used in the following Skaven warscrolls: