| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The FLESH-EATER COURTS and HERO keywords are used in the following Flesh-eater Courts warscrolls:
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The INFANTRY keyword is used in the following Flesh-eater Courts warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The HERO keyword is used in the following Flesh-eater Courts warscrolls:
The ABHORRANT keyword is used in the following Flesh-eater Courts warscrolls:
The SERFS keyword is used in the following Flesh-eater Courts warscrolls:
The KNIGHTS keyword is used in the following Flesh-eater Courts warscrolls:
| Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The NOBLE keyword is used in the following Flesh-eater Courts warscrolls:
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The non-HERO MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
The BEAST keyword is used in the following Flesh-eater Courts warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
Passive |
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The non-HERO FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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Your Hero Phase |
| KEYWORDS | BANISH |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
The MONSTER and FLESH-EATER COURTS keywords are used in the following Flesh-eater Courts warscrolls:
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
Passive |
Any Hero Phase | 1 |
Passive |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
Your Hero Phase |
| KEYWORDS | BANISH |
The non-UNIQUE FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
Passive |
Passive |
Passive |
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
Once Per Turn (Army), Start of Any Turn |
The non-UNIQUE HERO keyword is used in the following Flesh-eater Courts warscrolls:
The non-MONSTER HERO keyword is used in the following Flesh-eater Courts warscrolls:
The non-HERO and UNIQUE DEATH keyword is used in the following Flesh-eater Courts warscrolls:
The MEGA-GARGANT keyword is used in the following Sons of Behemat warscrolls:
The warscrolls using non-UNIQUE DEATH, INFANTRY and HERO keywords can be found in the following Factions:
Death: Flesh-eater Courts, Nighthaunt, Ossiarch Bonereapers, Soulblight Gravelords.The non-UNIQUE DEATH, INFANTRY and HERO keywords are used in the following warscrolls:
The FLESH-EATER COURTS keyword is used in the following Flesh-eater Courts warscrolls:
The MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
The HERO keyword is used in the following Flesh-eater Courts warscrolls:
The non-HERO MONSTER keyword is used in the following Flesh-eater Courts warscrolls:
The HERO and INFANTRY keywords are used in the following Flesh-eater Courts warscrolls: