5" 2 5+ 1 6+ Savage Orruks cross the battlefield as a howling tide of tattooed green flesh. As more of these frenzied greenskins mob together, the Waaagh! energy flowing through them grows stronger, until they become akin to a raging storm of primal destruction. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Savage Weapons | |||||||
| Savage Weapons | 2 | 4+ | 3+ | - | 1 | ||
Passive |
KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/10), STANDARD BEARER (1/10), WARD (6+) |
| DESTRUCTION, BONESPLITTERZ |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Passive |
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
The WARD keyword is used in the following Bonesplitterz warscrolls:
The DESTRUCTION keyword is used in the following Bonesplitterz warscrolls:
The BONESPLITTERZ keyword is used in the following Bonesplitterz warscrolls:
The INFANTRY keyword is used in the following Bonesplitterz warscrolls:
Passive |
The CHAMPION keyword is used in the following Bonesplitterz warscrolls:
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Bonesplitterz warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Bonesplitterz warscrolls: