Beasts of Chaos – Dragon Ogor Shaggoth

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BEASTS OF CHAOS WARSCROLL
Dragon Ogor Shaggoth
8"
10
4+
2
Dragon Ogor Shaggoths are ancient and powerful beings imbued with the coruscating power of the storm. When they go to war, the mountains themselves tremble and foes are hewn apart by the score.
BEASTS OF CHAOS WARSCROLL
Dragon Ogor Shaggoth
RANGED WEAPONS
RngAtkHitWndRndDmg
Crackling Bolts [Crit (2 Hits), Shoot in Combat]
Crackling Bolts
Crit (2 Hits), Shoot in Combat
12"2D64+3+11
MELEE WEAPONS
AtkHitWndRndDmg
Storm-forged Axe [Crit (Mortal)]
Storm-forged Axe
Crit (Mortal)
63+2+13
BATTLE PROFILE

Unit Size: 1      Points: 220
Base size: 90 × 52mm
Can be reinforced: No
Regiment Options: 0-1 Herd Alpha. Any BEASTS OF CHAOS
Notes: This unit will move to Warhammer Legends on 1 June 2025.

Reaction: Opponent declared a SPELL ability
SCION OF THE PRIMORDIAL STORM: The untrammelled fury of the primordial storm flows through this creature, a fulminating power so intense that it can render malevolent sorceries harmless.

Effect: If this unit or a friendly Dragon Ogors unit wholly within 12" of this unit was picked to be the target of that spell, roll a dice. On a 4+, ignore the effect of that spell on this unit or that friendly unit. This unit can use this ability more than once per phase but only once per SPELL ability.

Once Per Turn (Army), End of Any Turn
BENEATH THE TEMPEST: Dark clouds gather above the battlefield, threatening to unleash the fury of the tempest.

Declare: Pick each enemy unit in combat with this unit to be the targets.

Effect: Roll a dice. On a 2+, Heal (X) this unit, where X is an amount equal to the roll. Then, roll a D3 for each target. On a 2+, inflict an amount of mortal damage on the target equal to the roll.
KEYWORDSRAMPAGE

KEYWORDS
HERO, MONSTER, WIZARD (1)
CHAOS, BEASTS OF CHAOS, THUNDERSCORN
Crit (2 Hits)
If an attack made with this weapon scores a critical hit, that attack scores 2 hits on the target unit instead of 1. Make a wound roll for each hit.
21.0 Healing
Some abilities allow you to heal a unit. To heal a unit, remove a number of damage points from the unit equal to the number in brackets after ‘Heal’, e.g. Heal (2).

The CHAOS keyword is used in the following Beasts of Chaos warscrolls:

The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:

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17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).

The MONSTER keyword is used in the following Beasts of Chaos warscrolls:

• Chimera
• Cygor
• Ghorgon
Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
1.0 Wizards and Priests
WIZARDS are special units that can cast spells, and PRIESTS are special units that can chant prayers. Spells and prayers are powerful abilities that can have a dramatic impact on the battle.
Those HEROES can join an eligible regiment as a Herd Alpha.

Infantry Hero

The HERO keyword is used in the following Beasts of Chaos warscrolls:

Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

The WIZARD keyword is used in the following Beasts of Chaos warscrolls:

The THUNDERSCORN keyword is used in the following Beasts of Chaos warscrolls:

© Vyacheslav Maltsev 2013-2026