The OGOR keyword is used in the following Ogor Mawtribes warscrolls:
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| The Citadel Terrain List shows the number of scenery pieces each terrain feature can consist of. If you are using terrain features that are not included on that list, agree with your opponent before setting up the battlefield how many scenery pieces make up each terrain feature. | ||
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Passive |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The GUTBUSTERS keyword is used in the following Ogor Mawtribes warscrolls:
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| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
End of Any Turn |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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Once Per Turn (Army), End of Any Turn |
| KEYWORDS | ATTACK, FIGHT |
The WIZARD keyword is used in the following Ogor Mawtribes warscrolls:
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Once Per Turn (Army), Any Charge Phase |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
The BEASTCLAW and OGOR MAWTRIBES keywords are used in the following Ogor Mawtribes warscrolls:
The MAWSEEKERS keyword is used in the following Ogor Mawtribes warscrolls:
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
Passive |
The warscrolls using DESTRUCTION keyword can be found in the following Factions:
Destruction: Bonesplitterz, Gloomspite Gitz, Ironjawz, Kruleboyz, Ogor Mawtribes, Sons of Behemat.The DESTRUCTION keyword is used in the following warscrolls:
Passive |
Any Hero Phase | 1 |
Passive |
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The OGOR MAWTRIBES and INFANTRY keywords are used in the following Ogor Mawtribes warscrolls:
The non-HERO OGOR MAWTRIBES and INFANTRY keywords are used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES, INFANTRY and HERO keywords are used in the following Ogor Mawtribes warscrolls:
Passive |
The non-MAWSEEKERS OGOR MAWTRIBES and INFANTRY keywords are used in the following Ogor Mawtribes warscrolls:
The MAWSEEKERS and WIZARD keywords are used in the following Ogor Mawtribes warscrolls: