5" 12 4+ 5 The Breaka-boss towers over their minions, largely because they ride upon the shoulders of a massive Mirebrute Troggoth. By goading this dim-witted beast, they can drive it into a frenzy – though it is the enemy that feels its wrath. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Bident-goad [Crit (Mortal)] | |||||||
| Bident-goad Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 | ||
| Mirebrute’s Clubs [Companion] | |||||||
| Mirebrute’s Clubs Companion | 4 | 4+ | 2+ | 2 | 3 | ||
Once Per Turn (Army), End of Any Turn |
| KEYWORDS | RAMPAGE |
Start of Any Turn |
Any Combat Phase |
KEYWORDS | HERO, MONSTER |
| DESTRUCTION, KRULEBOYZ |
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
The HERO keyword is used in the following Kruleboyz warscrolls:
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
The MONSTER keyword is used in the following Kruleboyz warscrolls: