- 8 3+ 7+ 6+ By calling upon the blazing heat of the realms beneath their feet, the Zharrgrim priests manipulate the battlefield in their allies’ favour. At a roared command, a Runic Fyrewall can be raised from the fiery chasms far beneath their soot-stained feet. These walls are formed of magma and gold that permanently lick with flames, suffused with the passionate energy of their summoner’s prayer. Glinting with runes, this scintillating barrier bars the enemy’s path and protects the flanks of the Fyreslayers’ fyrds as they press ever forward.
The leaping flames of a Runic Fyrewall act as a barrier that only creatures born offire can pass. The advancing fyrd can clamber through them unharmed, a flame of newfound vigour lighting within them as they do so. The Runic Fyrewall’s flames resonate with the ur-gold runes embedded in nearby Fyreslayers as well, causing them to ignite and blaze with power. | ||
Enemy Movement Phase |
KEYWORDS | MANIFESTATION, INVOCATION, WARD (6+) |
| ORDER, FYRESLAYERS |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
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| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Passive |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
| Q: | When making shooting attacks, can all models in the attacking unit shoot even if the target unit is not visible to some of those models? |
| A: | No, the only models in the attacking unit that can make shooting attacks are those that the target unit is visible to. |
| Q: | When a unit uses a SHOOT ability, does it have to shoot with all of the ranged weapons that it is armed with? |
| A: | Yes. |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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The WARD keyword is used in the following Fyreslayers warscrolls:
The ORDER keyword is used in the following Fyreslayers warscrolls:
The FYRESLAYERS keyword is used in the following Fyreslayers warscrolls:
The MANIFESTATION keyword is used in the following Fyreslayers warscrolls:
The INVOCATION keyword is used in the following Fyreslayers warscrolls: